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Prevents Achievement win and lose checks if not playing main game
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Fixed Catjam Enum in the Items Class
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Levels stay paused until resumed or the scene changes
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Note Detector uses the first note's timestamp to determine when to start hitting notes in autoplay
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Fixed Konami Code not triggering an unclean game
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Changed "unplug" to "disconnect" in the Keybinds Menu
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Fixed Timestamp Events going to last event during start of song
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Fixed Extras Menu Music loop offset and how it affects the items pulsing
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Score Screen no longer displays stars with a NONE grade (when no notes are hit)
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Fixed the timing of the first few stars that popup in the Score Screen
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Fixed string typo with verbose console command
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The ctype command no longer requires an actual controller
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Physics tick per second matches the max fps
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Prevents settings from changing while the console is open
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Prevents the Speed Modifier from being changed while the console is open
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The last page in the Mod Browser is calculated based on the number of mods in the catalog instead of just 11 pages in total
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Tweaked Sound Test so when the music stops, the GUI resets to its initial state
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Fixed the scaling of the Loading Screen to match the scaling of the splash in the Mod Level Select
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Fixed visuals for level progression in mods when using unlockable in the Act Config
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Fixed Song Preview not fading when transitioning into the level
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Skips the first button in the Level Creator to match your currently selected modpack
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Doing Konami code in the Level Select removes the "New" tags from levels. In the Mod Levels Menu, the New Tag is replaced with the Mod Version Label
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Tweaked Icon Override settings by adding an OFF option
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Note Colors with XBox and PS4 Glyphs match the icons
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Removed some overlaying sounds in the Level Selects
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Adjusted position of the sawtooth in the Loading screen
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Input Prompt icons now pulse with the beat of the Menu Music
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Mod Browser tells you when no mods are found so you're not waiting all day
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Fixed Note Speed modifier not retaining setting
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Fixed the positioning of the Level Creator Menu overlays (mainly the Create Modpack overlay)
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Corrected the "No Hud" modifier description
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Fixed most menus not saving your position
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Fixed Windowed mode not reverting to its original resolution when changing from Fullscreen
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Fixed Screen Centering when accounting for the OS's UI
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Fixed the Modpack Description not being in bounds of the input for the Level Creator
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Fixed Song Override getting saved in the settings when the Sound Test music is resumed
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Removes Jasmine's Nurse outfit when the theme is NOT Halloween
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Fixed the clashing with the default chart Note Speed and the one set by the Modifiers Menu
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Fixed Score Screen appearing in Hands Free mode
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The echo command strings every argument together
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Fixed Note Stuttering thanks to Chisou
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Songs in the sound test that don't loop are removed from the Song Override after they're finished
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Fixed Records starting scale before a Music Beat Hit
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Separated Themed Music from the Sound Test
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If a song from the Sound Test is playing and the song ends, the default music continues
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Fixed Texture not loading when downloading mods from the Mod Browser
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Fixed that one Create Modpack sound playing twice
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Fixed some commands not updating the game in real time
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Set more messages to be verbose to reduce massive logging
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Tweaked Halloween Logo to match the new version
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Removed extra space in Toy Controls header text
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Updated GodotSteam (I think? Might be the same version as the base game)
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Added extra check to make sure the base game achievements are valid
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Added all necessary asset check to Loading Screen
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Disables modpacks before interaction
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Re-arranged Editor Note right click popup
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Fixed Loading Screen cover visually glitching out
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Fixed Pattern placement (in terms of this build)
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Tweaked Editor Timeline dragging
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Updated Hot Key Overlay for Level Editor
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Updated Lovense thanks to Chisou
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Added backup check for new unlocked levels that don't have a Level ID
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Added visual fixes to the Shop's Buy and Outfit menu
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Tweaked animation loop tweening timing (primarily for the Scene Viewer)
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Fixed Scene Viewer's SFX and Voices not resetting when changing levels
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Fixed visual order of the Level Editor Preview to match the main game
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Updates Cash display in the Shop when using the givemoney or setmoney commands
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Removed scrolling the new Scroll Bar with the Mouse Wheel
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Loads the No Preview image for the Cutscene Creator in the Level Editor when invalid